Articles
Each of these explains something HoloPath has to get right: the optics of the display your hologram is going on, which source images survive the effects, what each effect is doing to the pixels, and which file format your hardware wants.
From source image to a file playing under a pyramid, with the decision and the numbers at each step.
HoloPath keeps only brightness. What converts well, why backgrounds must be pure black, and how much resolution each layout can use.
The thirteen-step pipeline in order, with the numbers behind every slider.
An 8.3 MB GIF against a 0.12 MB MP4 of the same loop, and which format each display needs.
How the encoder chooses 256 colours, the flaw that spent most of them on black, and what still causes banding.
Partial reflection at 45°, where the floating image appears, and why every copy is mirrored.
The 45° panel formula, with measurements matched to HoloPath's layout.
Rings, spokes and why black pixels make the image float.
The 1862 stage illusion, and how to build a tabletop version on a tablet.